SAT Physics <- Quadratic Functions and Projectile Motion (Medium) - SAT Physics Practice Questions

Quadratic Functions and Projectile Motion (Medium) - SAT Physics Practice Questions

Quadratic Functions and Projectile Motion (Medium) - SAT Physics Practice Questions

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A projectile is launched and its height in meters \(t\) seconds later is given by \(h(t) = -4.9(t - 6)^2 + 120\). If the projectile lands 12 seconds after launch, what is the total distance traveled by the projectile from launch to landing?

2 / 15

A ball is thrown upward from a platform and its height in meters \(t\) seconds later is given by \(h(t) = -4.9t^2 + 19.6t + 1.5\). If the ball reaches its maximum height at \(t = 2\) seconds, what is the height of the platform?

3 / 15

A rocket is launched and its height in meters \(t\) seconds later is given by \(h(t) = -5(t - 4)^2 + 80\). If the rocket's height is 45 meters at \(t = 2\) seconds, what is the height of the launch pad?

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A projectile is launched from a cliff and its height in meters \(t\) seconds later is given by \(h(t) = -4.9t^2 + 19.6t + 50\). What is the maximum height reached by the projectile?

5 / 15

A ball is thrown upward from the top of a building and its height in meters \(t\) seconds later is given by \(h(t) = -4.9(t - 3)^2 + 45\). If the ball reaches its maximum height exactly 3 seconds after being thrown, what is the height of the building?

6 / 15

The height of a drone above the ground \(t\) seconds after taking off is modeled by \(h(t) = -0.5(t - 10)^2 + 50\). What is the drone's maximum height?

7 / 15

The height of a projectile in meters \(t\) seconds after being fired is given by \(h(t) = -2(t - 4)^2 + 32\). What is the initial height of the projectile?

8 / 15

A toy car is launched and its height in centimeters \(t\) seconds later is given by \(h(t) = -0.1(t - 5)^2 + 10\). At what time does the car reach its highest point?

9 / 15

A diver jumps off a diving board and her height above water \(t\) seconds after jumping is given by \(h(t) = -4.9t^2 + 19.6t + 2.5\). What is the height of the diving board?

10 / 15

A model rocket's altitude \(t\) seconds after launch is given by \(h(t) = -4.9(t - 5)^2 + 120\). What is the maximum altitude reached by the rocket?

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A ball is thrown upward from the top of a building, and its height \(t\) seconds later is given by \(h(t) = -16(t - 2)^2 + 100\). What is the height of the building?

12 / 15

The height of a rocket above the ground \(t\) seconds after launch is modeled by the function \(h(t) = -0.5(t - 6)^2 + 50\). At what time does the rocket reach its peak height?

13 / 15

An object is thrown upward from a platform and its height in meters \(t\) seconds later is given by the function \(h(t) = -4.9t^2 + 19.6t + 1.5\). How long does it take for the object to reach its maximum height?

14 / 15

The function \(g(t) = -2(t + 4)^2 + 12\) models the depth below sea level of a submarine \(t\) hours after it starts descending. At what time does the submarine reach its deepest point?

15 / 15

A projectile is launched and its height in meters, \(t\) seconds after launch, is given by the equation \(h(t) = -5(t - 3)^2 + 80\). What is the maximum height reached by the projectile?

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About This Quiz

Concept: Quadratic Functions and Their Applications in Projectile Motion

Quadratic functions are essential in modeling real-world phenomena, particularly in physics. A quadratic function has the general form:

[latex]f(x) = ax^2 + bx + c[/latex]

where [latex]a[/latex], [latex]b[/latex], and [latex]c[/latex] are constants, and [latex]a \neq 0[/latex]. In the context of projectile motion, the function often takes the form:

[latex]h(t) = -\frac{1}{2}gt^2 + v_0t + h_0[/latex]

where:

  • [latex]g[/latex] is the acceleration due to gravity (approximately [latex]9.8 \, \text{m/s}^2[/latex] or [latex]32 \, \text{ft/s}^2[/latex]),
  • [latex]v_0[/latex] is the initial velocity,
  • [latex]h_0[/latex] is the initial height.

The vertex of a quadratic function [latex]f(x) = ax^2 + bx + c[/latex] is given by the coordinates [latex]\left(-\frac{b}{2a}, f\left(-\frac{b}{2a}\right)\right)[/latex]. This vertex represents the maximum or minimum value of the function, depending on the sign of [latex]a[/latex]. In projectile motion, the vertex typically represents the maximum height reached by the projectile.

Success Tips for Solving Quadratic Function Problems in SAT

  1. Identify the Form of the Equation: Recognize whether the given equation is in standard form [latex]ax^2 + bx + c[/latex] or vertex form [latex]a(x - h)^2 + k[/latex]. The vertex form makes it easier to identify the vertex directly.
  2. Find the Vertex: To find the maximum or minimum value of the quadratic function, locate the vertex. If the equation is in vertex form, the vertex is [latex](h, k)[/latex]. If it is in standard form, use the formula [latex]t = -\frac{b}{2a}[/latex] to find the [latex]t[/latex]-coordinate of the vertex, then substitute this value back into the equation to find the [latex]y[/latex]-coordinate.
  3. Evaluate Initial Conditions: Understand the physical meaning of the initial conditions. For instance, the initial height of an object is usually the value of the function when [latex]t = 0[/latex].
  4. Use Symmetry and Time Intervals: In projectile motion, the time it takes to reach the maximum height is equal to the time it takes to fall back to the starting height. This symmetry can help in solving problems involving total travel time.
  5. Check Units and Dimensions: Ensure that the units used in the problem are consistent. For example, if the height is measured in meters, make sure the time is in seconds and the acceleration due to gravity is in [latex]\text{m/s}^2[/latex].